#ifndef SKELETONACTION_H
#define SKELETONACTION_H
#include "AbstractAction.h"
#include "LinearCoreGenerator.hpp"
#include "Ptr.hpp"



using namespace OOPUtils;



class SkeletonAction : public AbstractAction
{
public:

	SkeletonAction ();

	virtual void updatePreview (QRect viewport);

	virtual void handleStartEvent ();

	virtual void rejectAction ();

	virtual void applyAction ();

};

#endif // GRADIENTACTION_H
